Backward Design is an educational approach developed by Grant Wiggins and Jay McTighe, outlined in their book "Understanding by Design." It's a framework for curriculum design that emphasizes starting the planning process with the end goals in mind and then working backward to create effective learning experiences and assessments. The approach helps ensure that instruction is focused on achieving specific learning outcomes, and assessments are aligned with those outcomes. Here's a detailed breakdown of the three stages of the Backward Design process:
- Identify Desired Learning Outcomes:
- Begin by clarifying what you want students to learn and be able to do by the end of the instructional unit. These are often referred to as "learning objectives" or "learning outcomes."
- Use verbs that describe observable actions (e.g., analyze, compare, evaluate) to clearly define what students should be able to demonstrate.
- Ensure that your outcomes are specific, measurable, achievable, relevant, and time-bound (SMART).
- Consider the broader context of the curriculum and standards while setting these objectives.
- Determine Acceptable Evidence:
- Once you've defined the learning outcomes, think about how you will assess whether students have achieved those outcomes.
- Design assessments that provide evidence of student understanding and mastery of the objectives. This can include various assessment types such as tests, projects, presentations, essays, discussions, and more. They propose a continuum of assessments from the simple to the most complex: 1) informal checks for understanding, 2) observations and dialogues, 3) tests and quizzes, 4) academic prompts, and 5) Performance Tasks (G.R.A.S.P.S. Framework) (Wiggins & McTighe, 2005, p. 152).
- Align the assessments with the verbs used in the learning objectives. If your objective is for students to "analyze," design an assessment that requires them to analyze rather than just recall information.
- Ensure that your assessments are authentic and relevant to real-world contexts. This helps students see the value and applicability of their learning.
- Plan Learning Experiences:
- With the end goals and assessments in mind, plan the learning experiences and activities that will help students achieve the desired outcomes.
- Select appropriate instructional strategies, resources, and materials that will guide students toward the desired understanding.
- Scaffold the learning experiences, providing opportunities for students to practice and apply their skills and knowledge in different contexts.
- Consider the sequence and structure of the lessons, making sure they lead logically toward the assessment phase.
The key idea behind Backward Design is that the learning objectives drive the entire instructional process. By starting with a clear understanding of what you want students to learn and how you will assess their learning, you create a purposeful and effective curriculum. This approach helps avoid the common pitfall of designing instruction around activities without a clear connection to desired outcomes.
Advantages of Backward Design:
- Ensures alignment between learning objectives, assessments, and instruction.
- Focuses on deep understanding and application of knowledge rather than rote memorization.
- Encourages thoughtful planning and intentional curriculum design.
- Provides a coherent and logical structure for instruction.
- Supports differentiation by allowing teachers to address diverse learning needs.
Backward Design promotes a more meaningful and effective learning experience for students by prioritizing understanding and application over superficial coverage of content. It helps educators create engaging lessons that lead to genuine mastery of concepts and skills.